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LUXION KeyShot Network Rendering 3.5.3 WIN32&64 crack by Amon
Overview
The network rendering system allows you to take advantage of multiple systems for rendering images and animations. After the simpleinstallation process, any user with KeyShot can send a "job" to be rendered on the network. The jobs are organized into a queue that all userscan view.
The network rendering system consists of three elements: master, slaves, and queues.
The above image shows the interface of the network rendering queue program.
Master
The master system manages the network rendering. When a job is submitted for network rendering, the data for the job is transferred from theclient system to master, then the master communicates with the slaves to render the image or animation. When the slaves finish rendering, theresult is compiled by the master, then sent back to the client as an image or movie file.
The master also holds the license for the network rendering. This license determines how many CPU cores can be utilized by the networkrendering system.
There can only be a single master on the network.
Slave
Slave systems do the actual rendering of each job. The master sends the slaves a small portion of each render job, then the result is sent backto the master and another small portion is sent.
Queue
The queue program shows the jobs that have been submitted to the network rendering system. To submit a job from KeyShot to network
rendering, the queue program must be running.
After the job is submitted, and finishes transferring, the queue can then be closed or disconnected from the network. When the queue isreopened, or reconnected, the result of your network render jobs are downloaded to your system
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