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标题: [GH插件] Mesh(+) 网格细分 [打印本页]

作者: modern    时间: 2014-6-2 17:20
标题: [GH插件] Mesh(+) 网格细分


插件及范例下载 mesh(+).zip (625.51 KB, 下载次数: 567) mesh(+)-Samples.zip (476.19 KB, 下载次数: 414)

Mesh(+) is a set of user components which produce surface relief and pattern effects from mesh faces and curve loops using variable methods of subdivision and normal based three dimensional distortion.

Components come in several categories

Loop
  • Iterative face based effects

Make
  • New meshes from curves using basic operations

Mesh Face Based
  • Relief effects on each face of a mesh

Mesh Vertex Based
  • Face subdivisions that stay of the plane of the orignal face

Mesh Volume Based
  • Span between two meshes creating differing methods of connection and approximations of tripoly periodic surfaces

Mesh Weave
  • Redfine mesh faces by creating new non connected  interlinking or interwoven meshes

Modify
  • Modifies the topology of a mesh

nGon Face Based
  • Relief effects on point lists

nGon Vertex Based
  • Mesh loops from list of points

nGon Volume Based
  • Span betweem two lists of points creating differing methods of connection and approximations of tripoly periodic surfaces

Test
  • Returns of visualizes information from mesh
This project is still under development, so please report any bugs, discrepencies, or suggestions for improvements.
Effects were developed to work with smoothing operations from subdivision components in Weaverbird.
For additional mesh functionality, mesh tools by UTO provides excellent welding and normal unification components
Grasshopper Project Page
Project Home Page
To install:
  • In Grasshopper, choose File > Special Folders > User Object folder.
  • Copy User Objects into folder
  • Alternately, drag user objects onto Grasshopper canvas

- David Mans



作者: LoveQ.ACK    时间: 2014-6-4 09:39
感觉用这插件电脑会卡爆了
作者: Harry_    时间: 2014-6-4 17:41
插件怎么装啊老师
作者: meteor_li    时间: 2014-6-5 15:38
这插件应该很适用生物建模之类的。。。
作者: 民工)    时间: 2014-10-27 12:09
新手学习,多多指教
作者: chensai    时间: 2015-11-6 19:44
大谢
作者: sidney    时间: 2015-11-15 23:45
[GH插件] Mesh(+) 网格细分
作者: tyno    时间: 2016-1-24 10:19
谢谢分享
作者: 水君    时间: 2016-3-11 23:20

作者: devilray    时间: 2016-12-7 22:07
顶顶顶!!!楼主威武!
作者: 花红类    时间: 2017-4-16 21:39
复杂网格转nurbs应该怎么优化网格,不优化的网格转成nurbs电脑会非常卡,感觉复杂网格转nurbs也会和我们用的精简面有相通的道理。
作者: modern    时间: 2017-4-17 10:51
花红类 发表于 2017-4-16 21:39
复杂网格转nurbs应该怎么优化网格,不优化的网格转成nurbs电脑会非常卡,感觉复杂网格转nurbs也会和我们用 ...

方法很多,但是没有全自动的
大部分还需要重新拓普

作者: 花红类    时间: 2017-4-17 19:24
谢谢M大
作者: tsone    时间: 2017-6-4 16:05
thank you




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